Enchantment: charm person, command, forbid action, hypnotism, memorize page, memory lapse, murderous command, sleep. The occultist can choose to save generic mental focus inside his own body instead of investing all of it, but expending this focus comes at a higher cost. (Not administered by or affiliated with Paizo … Press J to jump to the feed. This outsider can have no more than 3 Hit Dice. Whenever the occultist learns a new implement school, he gains the base power of that school. Last Updated: October 15, 2018. Shop the Open Gaming Store! This alters the occultist's class skills. They are often made of silk or high quality linen, though they can also be crafted of leather or even chain links. He can’t save these points or expend them for any ability other than the focus powers of those implements. Implements that are not magic items are often of some historical value or of personal significance to the occultist, such as the finger bone of a saint, the broken scepter of a long-dead king, the skull of a mentor’s familiar, or the glass eye of an uncanny ancestor. Abjuration: antimagic field, forbiddance, globe of invulnerability, repulsion, symbol of vulnerability. Can a Panoply Savant have multiple implements of one school. At 12th level and every 4 levels thereafter, the occultist learns to contact one additional outsider of the same type or a different type. A binding circle is invisible and counts as a trap. 3,471 19 19 silver badges 35 35 bronze badges. Necromancy: cause fear, decompose corpse, inflict light wounds, restore corpse, sculpt corpse. | GumshoeSRD Resonant Power: Each time the occultist invests mental focus into all of the associated implements, the panoply grants the following resonant power. As an Occultist myself, I can tell you that Battle Host is a trap. The information gained can be anything that might be learned through a divination spell. | Starjammer SRD If you would like help with Pathfinder player options not covered here, please email me and I am happy to provide additional assistance. Only one of these classes comes from 3.5e, too. Downloads The circle remains until its form is physically broken (for example, if the lines are smeared or the salt is scattered). Although he can call only one outsider in this way at a time, the occultist can ask such an outsider one additional question per calling for every 4 occultist levels he possesses beyond 8th (to a maximum of four questions at 20th level), all for the same bargaining price. This selection is permanent and can never be changed. I just think the downside of basically delaying learning an implement school (to learn the panoply) is a nice balance. Examining an item in this way requires him to spend 1 minute handling the item. Saves: Good Fortitude and Will saves.. Proficiencies: medium armor, shields, and martial weapons offer you lots of options.. This functions as the aura sight spell with a duration of 1 round. Panoply Specialization At 1st level, the panoply savant must choose (but doesn’t learn how to use) a single panoply. A command word is normally inscribed on the inside of one of the bracers. Abjuration: cloak of winds, dispel magic, erase impressions*, explosive runes, magic circle against chaos/evil/good/law, nondetection, protection from energy, resist energy (communal), thaumaturgic circle*. Last-Man-Standings’s Homebrew Random Occult background generator, linked from the Pathfinder sub-reddit. Our warrior prepares to use her panoply and refines her water affinity and ability with items. After the occultist bargains with the outsider, the magic circle loses all power and the outsider is sent back to its home plane. After refreshing his mental focus, the occultist must spend 1 hour preparing his implements and investing them with this power. Once completed, this circle functions as a permanent magic circle against any alignment of the occultist’s choosing. His base daily spell allotment is given on Table: Occultist. Pathfinder Roleplaying Game Occult Adventures © 2015, Paizo Inc.; Authors: John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, John Compton, Adam Daigle, Jim Groves, Thurston Hillman, Eric Hindley, Brandon Hodge, Ben McFarland, Erik Mona, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alex Riggs, Robert Schwalb, Mark Seifter, Russ Taylor, and Steve Townshend. Craft Occult Relic Edit. Community / Forums / Pathfinder / Pathfinder First Edition / Homebrew and House Rules. The questions must be in some way related to one another. The occultist can’t select a focus power more than once. | FateCoreSRD Occultist, kind of like the medium, seemed to built such that it was meant to be a generalist that could fill in any role depending on how it allocated focus, but never do them all. 1: Races of Nature Unleashed (PF1), Aegis of Empires 5: Race for Shataakh-Uulm (Pathfinder RPG), Aegis of Empires 4: Legend of the Burning Star (PF1). Today I’m analyzing the Occultist class. Necromancy: animate dead (lesser) , brow gasher, false life, inflict moderate wounds, object possession (lesser)*, pernicious poison, purge spirit*, scare, skinsend, spectral hand. The outsider always resents being used in this way, even if the occultist and the outsider share an alignment component. An occultist can invest a portion of his mental focus into his chosen implements for the day, allowing him to utilize a variety of abilities depending on the implements and the amount of mental focus invested in them. This imaginative tabletop game builds upon over 15 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. Once all of the mental focus in an implement has been expended, it loses its resonant power until mental focus is once again invested in the implement. Unless otherwise noted, the DC for any saving throw against a focus power equals 10 + 1/2 the occultist’s level + the occultist’s Intelligence modifier. Pretty much every other ability that bumps up your BAB has a rounds/level duration. Abjuration: dispel magic (greater), spell immunity (communal), spell resistance, stoneskin (communal). Pathfinder Player Companion: Occult Origins provides new options for heroes who look beyond the convenient and sensible mask the world wears and plumb the dark secrets underneath. To do so, he must already have learned to use the implement school of each implement within the panoply at least once. At 12th level, whenever the occultist creates a magic circle he can expend 1 additional point of mental focus to make it a binding circle. Challenges These may be easy or hard depending on your race and class Worship Lamashtu, Gozreh, or a deity from the Rune domain. In addition, each implement schools grants access to a number of other focus powers that the occultist can select from using his mental focus class feature. Occultist: Increase the occultist's total number of points of mental focus by 1/2 point. Additionally, if the item has any abilities that can be used at least three times per day or has three or more daily charges, the panoply savant can spend 1 minute quietly meditating on the item and expend 2 points of mental focus to restore one daily use or one charge to the item. The psychic armory’s panoply of blades is subject to anything that would affect a mind blade, except crystal hilts. Occult Adventures is the most recent. | The Modern Path SRD Clerics and wizards can receive a capstone at 20th level, despite not having one to begin with. When a character reaches the 20th level of a class, she gains a powerful class feature or ability, sometimes referred to as a capstone. FAQ. At 20th level, an occultist learns to master one of his implements. Disclaimer. Conjuration: cure light wounds, icicle dagger, mage armor, mount, returning weapon, unseen servant. At 4th level, an occultist gains the ability to shift his mental focus from one implement to another, though some of the focus is lost along the way. | d20 Anime SRD Shop the Open Gaming Store! An occultist learns one knack, or 0-level psychic spell, each time he selects an implement school (including when he again selects a school that he has already learned to use). The occultist channels his psychic might through implements—items that allow him to focus his power and produce incredible effects. Implements don’t need to be magic items, and non-magical implements don’t take up a magic item slot even if they’re worn. Divination: analyze aura*, augury, blood biography, create treasure map, find traps, locate object, residual tracking, see invisibility, share language, share memory, status. Transmutation: animate objects, control construct, disintegrate, enemy hammer, energy siege shot (greater), ironwood, planar adaptation (mass) , statue, transformation. Necromancy: curse (major), entrap spirit*, inflict light wounds (mass), object possession (greater)*, suffocation, symbol of weakness, unwilling shield. If he selects the same implement school multiple times, he adds one spell of each level from that school’s list for each time he has selected that school. If he creates a second circle, the first one loses all its magic powers. An occultist can select an implement schools more than once in order to learn additional spells from the associated school. An occultist can cast only a certain number of spells of each spell level per day. Unlike for other implement schools, an occultist cannot select a panoply … Knacks cast using any other spell slots because of metamagic feats applied to them, for example, consume spell slots as normal. The panoply of blades may take enhancements as if it were both a melee and a ranged weapon. | 5th Edition SRD Sell at the Open Gaming Store! The Warrior Panoply allows an Occultist to get full BAB with a quite small investment. I made a homebrew Occultist Panoply and I want feedback! Take Abjuration and Transmutation at level one, and then TotW and either Divination, Illusion, or Necromany for your third/fourth. Illusion: adjustable disguise, aura alteration*, displacement, illusory script, invisibility sphere, major image, vision of Hell. Once an implement school has been chosen, all spells on the lists from that school below are considered to be on the occultist’s spell list for the purpose of spell trigger and spell completion magic items. Each implement school adds one spell per spell level of that school of magic to the occultist’s spell list. Gay Wiccan Spells. This ability can’t be used to deliver anything to a location, or to enemies or creatures that are unfriendly to the occultist. At 16th level, in lieu of asking questions, the occultist can demand that the outsider deliver a message to any one friendly creature that the occultist knows personally. Evocation: ball lightning, contingent scroll, etheric shards*, fire shield, flaming sphere (greater), ice storm, resilient sphere, river of wind, sending, shout, spirit-bound blade*, unbearable brightness, wall of fire, wall of ice. Gay Spells. Pathfinder Review: Occult Adventures. This functions like the psychometry occult skill unlock, but doesn’t require a skill check and can be used at will. The GM determines what information is gained in this way. | Starjammer SRD Unlike expending focus normally, this shift can reduce the effect of a resonant power in the implement from which the mental focus was taken. If you would like help with Pathfinder player options not covered here, please email me and I am happy to provide additional assistance. Illusion: permanent image, project image. Downloads While it can move freely within the circle, it can’t leave the circle, make attacks against targets outside the circle, cast spells that cross the circle’s boundary (the circle blocks line of effect from the inside), or use any ability that would allow it to leave the circle or disturb the circle in any way. Enchantment: charm monster, confusion, curse of disgust, daze (mass), hold monster, mind swap*, mindwipe*, planeslayer’s call, symbol of persuasion, symbol of sleep. Divination: arcane eye, contact other plane, detect scrying, locate creature, mind probe*, scrying, symbol of scrying. The following are the class features of the occultist. He can cast any spell he knows at any time, assuming he has not yet used up his allotment of spells per day for the spell’s level. Divination: detect magic, detect poison, detect psychic significance*, guidance, know direction, read magic, sift. Sorgiva Seasire, Level 7. | OGN Articles Starting Wealth: 4d6 × 10 gp (average 140 gp.) Transmutation: age resistance (lesser), bloodhound, countless eyes, cup of dust , darkvision (communal), flame arrow, fly, gaseous form, haste, heart of the metal, hostile levitation, keen edge, magic vestment, magic weapon (greater), secret page, shrink item, slow, spider climb (communal), stone shape, symbol of slowing. If a resonant power grants a bonus that varies based on the amount of mental focus invested in the implement, the bonus is determined when the focus is invested, and is not reduced or altered by expending the mental focus invested in the item. The new spell’s level must be the same as that of the spell being exchanged, and it must be at least one level lower than the highest-level occultist spell the occultist can cast. 1E Player. Giant in the Playground Forums > Gaming > Roleplaying Games > D&D 3e/3.5e/d20 > Pathfinder CTP's Guide to Occultists. The occultist’s selection of spells is limited. Occultists can prepare a number of cantrips, or 0-level spells, each day, as noted on Table: Progression under “Spells per Day.” These spells are cast like any other spell, but they are not expended when cast and may be used again. Delivery typically takes 1d4 hours, but this period is reduced to 1d6 minutes if the recipient is within 1 mile of the occultist (or even less if the recipient is within sight). Divination: anticipate peril, comprehend languages, detect secret doors, detect snares and pits, diagnose disease, discern next of kin, heightened awareness, identify, mindlink*, object reading*, psychic reading*. Conjuration: create food and water, cure serious wounds, minor creation, phantom driver, phantom steed, sepia snake sigil, symbol of healing. Only a living creature can break the circle; environmental effects can’t break it. Categories: Gaming. That class, the bard, actually struggles quite a bit here, though. One such trinket is know... Stack Exchange Network. Occultist Of Wands, Cups, and Blades: A Guide to the Pathfinder Occultist (2015) One Man's Junk is Another Man's Power (2015) Implementing Magic: VampByDay's guide to the Occultist (2016) Rekijan's Guide to Trappings of the Warrior (2017) More Occultist Options Oracle